POL is an online community where people of all kinds come to reverie in the world of Pokémon. Here you can socialize on our steadily growing forums, make new friends, and watch our support staff work around the clock in every time zone to make your stay here comfortable. Meanwhile, catch up on the progress of our currently developing MMORPG project, which will revolutionize the pokémon world as our handmade game client brings all the regions together in ways never seen before.

Check the forums to read about the new features that will be included in the game, such as advanced PvP battling and joinable groups. Join now, and become part of the grand experience that is Pokémon Online!


POL Progress Update 10/1/14 [NEWS!]

4:56pm Wednesday, October 01, 2014
Hey everyone!

We've had some significant changes in the past month. It seems that the discussion on the last progress update has jostled some new life into this project. The biggest change is that we now have a new Programmer for the project! Our old project leader and lead programmer Pandepic has stepped down for now due to his new job. The new project manager is long-time administrator Platinum, and Pandepic has passed the programming reins to Gandini, who is newer to the project but shows much promise. He has been working very quickly this month, and he's already gotten a lot of the old code up and running again.

The coding was what was really keeping the progress back, so it's really great news that we're making a lot of progress over there now. The rest of the staff is still working on other parts of the project, so we do have more progress there. Mapping-wise, we're now totally moved onto Sinnoh. That's not the easiest mapping project because we have to convert all of the Sinnoh maps into the POL style that is modeled off of FireRed and LeafGreen.

The biggest project that we have going right now is updating our official Pokemon database to include the newest generation. This is the actual database that the game will read from, so completing it will make us one step closer to having a finished product!

Thanks to everyone who's continued reading these progress updates. Hopefully our momentum will lead us to a strong October as well!

POL Progress Update 9/1/14

10:57am Tuesday, September 02, 2014
Hey everyone, as has been the case in recent months, not much happened this month in terms of development for POL, and there's not enough to make a full progress update out of. And because of the lack of viewership of these updates and the lack of progress that we're currently making, I might not post an update every month anymore. We'll just have to see how things go.

POL Progress Update 8/1/14

6:42am Saturday, August 02, 2014
Hey everyone. Unfortunately, I don't have any outstanding news this month. Progress is currently at a crawling pace. We are still working on mapping, and that's seeing the most progress right now, but it is still a little underwhelming compared to previous months. Right now, we're discussing different ways to try and speed up the project and get new people involved, so hopefully we can have something like that worked out soon. I apologize for the lack of new information the past few months. Most of us on staff, including myself, are to blame. I hope I'll be able to give better information soon.

As always, have a great month!

POL Progress Update 7/1/14

1:46pm Wednesday, July 02, 2014
Hey everyone. I'm late... again. I really need to get better at remembering these things...

Unfortunately, progress this past month has been really slow, and I don't have too much to add to what's been said in previous months. We're still working on databasing all of the new information from Pokemon X and Y, as well as beginning work on mapping for Sinnoh.

Once again, I hope everyone has a good month. I'm sorry that I don't have more to talk about. We'll see what we can get done this month!

POL Progress Update 6/1/14

8:32pm Monday, June 02, 2014
Hey everyone! Sorry I'm a day late again. Seems like I can't be on time anymore for some reason... Oh well!

As far as progress goes, this has been a really good month compared to recent ones. A few staff members became active again, and we've since finished making all of the tiles we need for the Johto maps. Most of them are tiles that were also used in Kanto and Hoenn, but there were a few new missing ones that we had to create from scratch.

Databasing-wise, we've just been chugging away at adding all of the Pokemon XY changes to our database, as well as making finalizing the information associated to all of the areas that will be in POL, both from the main-series games as well as some others!

A lot of progress was made this month, and a bunch of staff members came back from being inactive. Hopefully we'll be able to increase that progress next month!

POL Progress Update 5/1/14 (Late)

10:56am Sunday, May 04, 2014
Hey POL! Sorry for the late progress update. Unfortunately, April was a slower month than usual. Several staff members had final exams and other obligations that caused us to have not much progress this month. Hopefully our progress will start to pick up in the next month though because it's summer, so some of us should be a bit more free!

POL Progress Update 4/1/14

9:05am Tuesday, April 01, 2014
Hey everyone! Hope March was a great month for you, because we have slightly big news! We've completed the mapping for all the exterior of Hoenn, and have moved on to mapping Sinnoh while we finish renovating Hoenn interiors!

Other than that things have been a little slow, but progress should pick up even more once summer starts and people have more free time.

As always if you have any questions/concerns/comments, feel free to post and we'll let you know!

(PS -- thanks to Creoix for writing the update for this month!)

POL Progress Update 3/1/14

8:59pm Saturday, March 08, 2014
Hey POL, sorry for the lack of an update at the beginning of this month. I wasn't around and nobody else was able to post it. Although, to be honest, again this was a really slow month and there isn't much to update. Basically we're just mapping through Hoenn more. Also, we forgot to announce last month that Ignite has been accepted to the POL staff and has been a great help on the Wiki team!

POL Progress Update 2/1/14

12:38pm Sunday, February 02, 2014
Hey POL! Sorry for the late update this month. Unfortunately, I don't have too much to talk about this time around. It seems like with the beginning of this new semester, people have gotten pretty busy again. As for myself, I haven't actually been around here in about a week or so, but I'll try to get some more details soon and then update this thread when I get a chance!

POL Progress Update 1/1/14

4:49pm Wednesday, January 01, 2014
Hey POL! I hope all of you have been enjoying the holidays and had a safe and fun celebration of the new year. Since it’s the first of the month, it’s time for another update! Before I begin, I’d like to thank Creoix for keeping me updated this month, since I was really busy and not able to be around here for a few weeks.

Our development team has gotten a lot of work done this past month. In the graphics department, we have finished the male sprite template (the female one had already been completed) which is what we need to begin finishing the rest of POL’s sprites. In terms of the wiki and databasing, we’re almost done filling in our Pokemon database, which is what the game will use for calculating all of the relevant stats. We also have several new and returning staff members working on this area of the project, which is why we have gotten so much done here in the past month!

Mapping-wise, we have finished mapping all of the cities in Hoenn, and several of the routes. However, we are still making a couple of changes to the looks of some of the buildings, and we haven’t started mapping the interiors of buildings yet, so there is still work to be done. Also, we have a staff member who has returned from hiatus who is working on creating the source maps for the Sinnoh region, which involves converting the DPPt-style maps into images that fit the POL style. Then we can use those images to create the maps that POL will use, so this is the first step in the mapping process.

That’s about all I have to say for this month. Happy new year everyone!
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